(1) Define the trade of resource
required. For instance, steel erection fitter, 25 tons crane may be required for
steel structure erection work. See Steps to Estimate Activity Resource Unit(Budgeted Labor Unit)
(2) Check the contractual working hours
per day. For example, according to contract, max working hours per day per man is
10 hours, max working hours per week per man is 54 hours. Update the resource calendar
accordingly.
(3) Current resource availability per
trade. For example, 4 Steel erection fitters are available in your project team
at the point when schedule is being developed. Hence, Maximum Units/Times = 40
hours/day based on 10 hours per day and 4 men. In other words, 40 hours of work
load can be performed by 4 numbers of steel erection fitters in one day.
(4) Resource availability calendar. Suppose
the 25 tons crane would only be on site by next month due to some reasons. In
that case, resource calendar for that crane should be consistent with actual
available date that makes a schedule realistic.
(5) Decide how to capture actual man
hours which will be useful for earned value calculation and forecasting. If Auto Compute Actuals is set as default,
actual hours will be calculated and updated automatically by P6 as actual hours are spent according to plan when schedule is progressed. In that case, earned value calculation and
forecasting data may not be produced as close as real. The best thing is to
capture actual hours spent and update into P6.
(6) Resource Code is similar to Activity
Code which would help you to filter and organize the resources. Go to Enterprise, Resource Codes to add new resource codes in the resource code
dictionary.
(7) Role is assigned as a job title such
as Mechanical Trade which is used before specific resource name is identified.
You may also describe skills and capability of a particular resource. For instance,
Expert, Skilled and Inexperienced etc. Go to Enterprise,
Roles to add new roles.
(8) Cost is calculated automatically in
P6 if you tick on “Calculate cost from units”.
Cost is updated by multiplying the unit rate by the budged unit.
Let’s add these
resources to P6.
Steps to assign activity resources are as follows;
· Go to Enterprise >> Resources , Add New Resources using New Resource Wizard
· Assign Resource ID, Resource Name, and Resource Type – labor for “Steel Erection Fitter”, Non Labor for "25Ton Crane".
· Assign unit rate (Price/Unit), for instance, $ 40 per hour for Steel Erection Fitter, $200 per hour for crane.
· Assign the Default Units/Time which is default for a new resource assignment.
· Assign Max Units/Time which is the maximum amount of work that resource can perform per day or hour. See the above item – 3 for details explanation.
· Assign the roles. Mech Trade is used for this example.
· Go to Activity >> Select the activity >> look for Resource tag >> Add Resource to assign New Resources to an activity. Erect Steel Members for this example. Note : Project must be created before activities and resources are assigned.
- Enter Budgeted Units in Resource tag or Budgeted Units Column in Activity table.
Useful Blog.
ReplyDeleteHow can I enter the amount of resources, eg. I have 03 electrical workers in the activity "Laying of networks-level xx". Where I enter the amount. Thank you.
ReplyDeleteIt can be done manually.
DeleteU have 3 electricians.
8 he working
So 3×8=24 nrs per day
Duration of activity 5 days
That means 24×5=120 Units to complete the work
So default/ unit = 8/d
Max unit= 24/ do
Another way
Add 120 to budgeted units option in resource of that activity
Very useful and informative post
ReplyDelete